Merge feat/711-lagebild: Teamuebersicht, Stufe 0 (#711)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard
2026-09-24 12:34:46 +02:00
co-authored by Claude Opus 5.5
17 changed files with 1153 additions and 1 deletions
+3
View File
@@ -113,6 +113,9 @@ public sealed class AppHost : IAsyncDisposable
Board, AuditRepository, Scanner, Usage, Pricing, () => Instance.Agents, Board, AuditRepository, Scanner, Usage, Pricing, () => Instance.Agents,
LoggerFactory.CreateLogger("ClawdDotNet.App.Tasks")); LoggerFactory.CreateLogger("ClawdDotNet.App.Tasks"));
/// <summary>#711: The team overview. Stateless, like <see cref="TaskAdmin"/>.</summary>
public TeamOverview Team => new(Engine, Staging, AuditRepository, Usage, () => Instance.Agents);
public TelegramClientManager? TelegramClient { get; private init; } public TelegramClientManager? TelegramClient { get; private init; }
public OpenRouterStatusService? Status { get; private init; } public OpenRouterStatusService? Status { get; private init; }
@@ -0,0 +1,170 @@
using ClawdDotNet.Core.Accounting;
using ClawdDotNet.Core.Activity;
using ClawdDotNet.Core.Audit;
using ClawdDotNet.Core.Config;
using ClawdDotNet.Core.Engine;
using ClawdDotNet.Core.Staging;
namespace ClawdDotNet.App.Services;
/// <summary>What an agent is doing, as the team overview shows it (#711).</summary>
public enum TeamState
{
/// <summary>Nothing running, nothing open, the last run went fine (or there was none).</summary>
Idle,
/// <summary>At least one run in progress.</summary>
Working,
/// <summary>A run has taken much longer than this agent's runs usually take.</summary>
Stuck,
/// <summary>Tool calls of this agent wait for a human decision.</summary>
WaitingForApproval,
/// <summary>The last run failed, hit a limit or found the target busy.</summary>
Problem,
/// <summary>The last run was refused because the budget is used up.</summary>
BudgetExhausted
}
/// <summary>One agent in the team overview.</summary>
public sealed record TeamMember(
string AgentId,
string DisplayName,
string Model,
TeamState State,
IReadOnlyList<ActiveRun> Runs,
int PendingApprovals,
string? LastRunStatus,
DateTime? LastRunAtUtc,
string? LastRunResult,
long TypicalRunMs);
/// <summary>The whole picture at one moment: every agent, and who reached whom recently.</summary>
public sealed record TeamSnapshot(IReadOnlyList<TeamMember> Members, IReadOnlyList<AgentLink> RecentLinks, DateTime AtUtc);
/// <summary>
/// #711: The team overview — who is working, who reached whom, where something is stuck.
///
/// <para><b>Detecting is code, interpreting is model</b> (Organisation-Konzept, 10a). Every
/// state here comes from a fact the instance recorded: a run in progress, an open staged
/// call, the status of the last receipt. Nothing is judged by a model, so the picture is
/// the same for everyone who looks and costs nothing to draw.</para>
///
/// <para><b>Order of states.</b> When several apply, the one that needs someone first wins:
/// stuck, then waiting for approval, then working; a problem or an exhausted budget only
/// shows while nothing new is running — a new run is the attempt to get past it.</para>
/// </summary>
public sealed class TeamOverview(
AgentEngine? engine,
StagingService? staging,
IAuditRepository? audit,
IUsageRepository? usage,
Func<IReadOnlyList<AgentConfig>> agents,
TimeProvider? clock = null)
{
/// <summary>How far back the last receipt of each agent is looked for.</summary>
public static readonly TimeSpan ReceiptWindow = TimeSpan.FromDays(3);
/// <summary>How long recent links stay in the snapshot — the overview fades them out.</summary>
public static readonly TimeSpan LinkWindow = TimeSpan.FromMinutes(10);
/// <summary>A run counts as stuck after this many times the agent's typical duration…</summary>
public const int StuckFactor = 3;
/// <summary>…but never before this — short runs vary a lot in relative terms.</summary>
public static readonly TimeSpan StuckFloor = TimeSpan.FromMinutes(5);
/// <summary>Without history, a run counts as stuck after this long.</summary>
public static readonly TimeSpan StuckWithoutHistory = TimeSpan.FromMinutes(15);
private readonly TimeProvider _clock = clock ?? TimeProvider.System;
public async Task<TeamSnapshot> SnapshotAsync(CancellationToken ct)
{
var now = _clock.GetUtcNow().UtcDateTime;
var configured = agents();
var active = engine?.Activity.ActiveRuns() ?? [];
var links = engine?.Activity.RecentLinks(LinkWindow) ?? [];
var pending = staging is null ? [] : await staging.ListPendingAsync(ct);
var pendingByAgent = pending
.GroupBy(c => c.AgentId, StringComparer.OrdinalIgnoreCase)
.ToDictionary(g => g.Key, g => g.Count(), StringComparer.OrdinalIgnoreCase);
var lastReceipt = new Dictionary<string, RunReceipt>(StringComparer.OrdinalIgnoreCase);
if (audit is not null)
{
var receipts = await audit.ListReceiptsAsync(now - ReceiptWindow, now, 5_000, ct);
foreach (var receipt in receipts)
{
if (!lastReceipt.TryGetValue(receipt.AgentId, out var known) || receipt.OccurredAt > known.OccurredAt)
lastReceipt[receipt.AgentId] = receipt;
}
}
var members = new List<TeamMember>();
foreach (var agent in configured)
{
var runs = active
.Where(r => string.Equals(r.AgentId, agent.AgentId, StringComparison.OrdinalIgnoreCase))
.OrderBy(r => r.StartedAtUtc)
.ToList();
var approvals = pendingByAgent.GetValueOrDefault(agent.AgentId);
lastReceipt.TryGetValue(agent.AgentId, out var last);
var typical = await TypicalRunAsync(agent.AgentId, ct);
var state = Classify(runs, approvals, last?.Status, typical, now);
members.Add(new TeamMember(
agent.AgentId, agent.DisplayName, agent.Model, state, runs, approvals,
last?.Status, last?.OccurredAt, last?.ResultRef, (long)typical.TotalMilliseconds));
}
return new TeamSnapshot(members, links, now);
}
/// <summary>
/// The state from the facts. Pure, so the rules can be tested without an instance.
/// </summary>
public static TeamState Classify(
IReadOnlyList<ActiveRun> runs, int pendingApprovals, string? lastRunStatus, TimeSpan typicalRun, DateTime nowUtc)
{
if (runs.Count > 0)
{
var limit = typicalRun > TimeSpan.Zero
? TimeSpan.FromTicks(Math.Max(typicalRun.Ticks * StuckFactor, StuckFloor.Ticks))
: StuckWithoutHistory;
if (runs.Any(r => nowUtc - r.StartedAtUtc > limit))
return TeamState.Stuck;
}
if (pendingApprovals > 0)
return TeamState.WaitingForApproval;
if (runs.Count > 0)
return TeamState.Working;
return lastRunStatus switch
{
nameof(AgentRunStatus.BudgetExceeded) => TeamState.BudgetExhausted,
nameof(AgentRunStatus.Failed)
or nameof(AgentRunStatus.LoopLimitExceeded)
or nameof(AgentRunStatus.TargetBusy) => TeamState.Problem,
_ => TeamState.Idle
};
}
/// <summary>The agent's typical run duration — the median of its recent runs.</summary>
private async Task<TimeSpan> TypicalRunAsync(string agentId, CancellationToken ct)
{
if (usage is null)
return TimeSpan.Zero;
var recent = await usage.GetRecentForAgentAsync(agentId, 20, ct);
var durations = recent.Where(r => r.DurationMs > 0).Select(r => r.DurationMs).Order().ToList();
return durations.Count == 0 ? TimeSpan.Zero : TimeSpan.FromMilliseconds(durations[durations.Count / 2]);
}
}
@@ -0,0 +1,132 @@
using ClawdDotNet.Core.Tools;
namespace ClawdDotNet.Core.Activity;
/// <summary>A run that is in progress right now.</summary>
public sealed record ActiveRun(
string RunId,
string AgentId,
string Source,
string? TaskId,
string? CalledBy,
DateTime StartedAtUtc);
/// <summary>
/// One agent reaching another — for now a delegated run (<see cref="Kind"/> =
/// <c>delegation</c>). Meetings and escalations will add their own kinds.
/// </summary>
public sealed record AgentLink(string From, string To, string Kind, DateTime AtUtc);
/// <summary>
/// #711: Who is working right now, and who reached whom — the live side of the team overview.
///
/// <para><b>Why a component of its own.</b> The engine already tracked running chats, but
/// only those that went through <c>ChatAsync</c>; a fresh run (<c>@new</c>) was invisible to
/// <c>IsRunning</c>. And nothing recorded that agent A had called agent B — the delegation
/// chain knew it for the length of the call and then forgot. Here both are kept and
/// announced, independent of which engine path a run takes.</para>
///
/// <para><b>Memory only, and bounded.</b> This is the view of "now". What happened
/// yesterday is in the audit log; the time line (#711, later) replays it from there.</para>
/// </summary>
public sealed class AgentActivity
{
/// <summary>How many recent links are kept for a page that connects late.</summary>
public const int RecentLinkCapacity = 500;
private readonly Lock _lock = new();
private readonly Dictionary<string, ActiveRun> _active = new(StringComparer.Ordinal);
private readonly Queue<AgentLink> _recentLinks = new();
private readonly TimeProvider _clock;
public AgentActivity(TimeProvider? clock = null) => _clock = clock ?? TimeProvider.System;
public event Action<ActiveRun>? RunStarted;
/// <summary>A run ended — with the <c>AgentRunStatus</c> name, or <c>Aborted</c>.</summary>
public event Action<ActiveRun, string>? RunFinished;
public event Action<AgentLink>? LinkObserved;
/// <summary>
/// Announces a run. Dispose the handle when it ends; call <see cref="RunHandle.Complete"/>
/// first to report how. A delegated run (<paramref name="chain"/> deeper than its root)
/// also records the link from the caller.
/// </summary>
public RunHandle Begin(string runId, string agentId, string source, string? taskId, DelegationChain? chain)
{
var now = _clock.GetUtcNow().UtcDateTime;
var calledBy = chain is { Depth: > 0 } ? chain.Agents[^2] : null;
var run = new ActiveRun(runId, agentId, source, taskId, calledBy, now);
AgentLink? link = calledBy is null ? null : new AgentLink(calledBy, agentId, "delegation", now);
lock (_lock)
{
_active[runId] = run;
if (link is not null)
{
_recentLinks.Enqueue(link);
while (_recentLinks.Count > RecentLinkCapacity)
_recentLinks.Dequeue();
}
}
Raise(() => RunStarted?.Invoke(run));
if (link is not null)
Raise(() => LinkObserved?.Invoke(link));
return new RunHandle(this, run);
}
/// <summary>The runs in progress right now.</summary>
public IReadOnlyList<ActiveRun> ActiveRuns()
{
lock (_lock)
return [.. _active.Values];
}
/// <summary>Links observed within <paramref name="window"/>, oldest first.</summary>
public IReadOnlyList<AgentLink> RecentLinks(TimeSpan window)
{
var since = _clock.GetUtcNow().UtcDateTime - window;
lock (_lock)
return [.. _recentLinks.Where(l => l.AtUtc >= since)];
}
private void End(ActiveRun run, string status)
{
lock (_lock)
{
if (!_active.Remove(run.RunId))
return;
}
Raise(() => RunFinished?.Invoke(run, status));
}
/// <summary>A subscriber that throws must not break the run it is watching.</summary>
private static void Raise(Action raise)
{
try { raise(); }
catch { /* observers are best effort */ }
}
public sealed class RunHandle : IDisposable
{
private readonly AgentActivity _owner;
private readonly ActiveRun _run;
private string _status = "Aborted";
internal RunHandle(AgentActivity owner, ActiveRun run)
{
_owner = owner;
_run = run;
}
/// <summary>How the run ended. Without it, disposal reports <c>Aborted</c>.</summary>
public void Complete(string status) => _status = status;
public void Dispose() => _owner.End(_run, _status);
}
}
@@ -41,6 +41,9 @@ public sealed class AgentEngine : IAgentMessageRouter, Staging.IFrozenCallExecut
/// </summary> /// </summary>
public BudgetGuard? BudgetGuard => _budgetGuard; public BudgetGuard? BudgetGuard => _budgetGuard;
/// <summary>#711: Who is working right now and who reached whom — for the team overview.</summary>
public Activity.AgentActivity Activity { get; } = new();
/// <summary> /// <summary>
/// Wie viele Weitergaben eine Delegationskette höchstens haben darf (B8). /// Wie viele Weitergaben eine Delegationskette höchstens haben darf (B8).
/// A→B ist die Tiefe 1, A→B→C die Tiefe 2. /// A→B ist die Tiefe 1, A→B→C die Tiefe 2.
@@ -179,8 +182,10 @@ public sealed class AgentEngine : IAgentMessageRouter, Staging.IFrozenCallExecut
var runId = Guid.NewGuid().ToString("N"); var runId = Guid.NewGuid().ToString("N");
var chain = delegation ?? DelegationChain.Root(agentConfig.AgentId); var chain = delegation ?? DelegationChain.Root(agentConfig.AgentId);
using var activity = Activity.Begin(runId, agentConfig.AgentId, source ?? AuditSource.Direct, taskId, chain);
var recorder = CreateRecorder(agentConfig); var recorder = CreateRecorder(agentConfig);
var result = await RunCoreAsync(agentConfig, userMessage, instanceId, externalCt, runId, source, chain, recorder); var result = await RunCoreAsync(agentConfig, userMessage, instanceId, externalCt, runId, source, chain, recorder);
activity.Complete(result.Status.ToString());
await RecordUsageAsync(agentConfig, result); await RecordUsageAsync(agentConfig, result);
await RecordReceiptAsync(runId, agentConfig, result, source ?? AuditSource.Direct, taskId); await RecordReceiptAsync(runId, agentConfig, result, source ?? AuditSource.Direct, taskId);
await SaveTranscriptAsync(recorder, runId, agentConfig, result, source ?? AuditSource.Direct, taskId); await SaveTranscriptAsync(recorder, runId, agentConfig, result, source ?? AuditSource.Direct, taskId);
@@ -498,8 +503,11 @@ public sealed class AgentEngine : IAgentMessageRouter, Staging.IFrozenCallExecut
try try
{ {
// #711: "working" starts past the gate — waiting for it is not working.
using var activity = Activity.Begin(runId, agentConfig.AgentId, source ?? AuditSource.Direct, taskId, chain);
var recorder = CreateRecorder(agentConfig); var recorder = CreateRecorder(agentConfig);
var result = await ChatCoreAsync(agentConfig, userMessage, instanceId, runCts.Token, source, runId, chain, recorder); var result = await ChatCoreAsync(agentConfig, userMessage, instanceId, runCts.Token, source, runId, chain, recorder);
activity.Complete(result.Status.ToString());
await RecordUsageAsync(agentConfig, result); await RecordUsageAsync(agentConfig, result);
await RecordReceiptAsync(runId, agentConfig, result, source, taskId); await RecordReceiptAsync(runId, agentConfig, result, source, taskId);
await SaveTranscriptAsync(recorder, runId, agentConfig, result, source ?? AuditSource.Direct, taskId); await SaveTranscriptAsync(recorder, runId, agentConfig, result, source ?? AuditSource.Direct, taskId);
@@ -1721,3 +1721,77 @@ div.klein,
td.klein { td.klein {
font-size: 12px; font-size: 12px;
} }
/* ─── Team overview (#711) ─── */
.team-ansicht {
display: flex;
flex-direction: column;
gap: 12px;
height: 100%;
}
.team-zusammenfassung {
flex-wrap: wrap;
min-height: 24px;
}
.team-flaeche {
display: flex;
gap: 12px;
flex: 1;
min-height: 420px;
}
.team-graph {
flex: 1;
min-width: 0;
min-height: 420px;
background: var(--surface-subtil);
border: 1px solid var(--divider);
}
.team-seitenleiste {
width: 320px;
flex-shrink: 0;
padding: 14px;
background: var(--surface);
border: 1px solid var(--divider);
display: flex;
flex-direction: column;
gap: 8px;
overflow-y: auto;
}
.team-seitenleiste-kopf {
justify-content: space-between;
}
.team-seitenleiste h3 {
margin: 8px 0 0;
}
.team-ergebnis {
white-space: pre-wrap;
word-break: break-word;
max-height: 160px;
overflow-y: auto;
font-family: var(--schrift-mono);
}
.team-aktionen {
display: flex;
flex-direction: column;
gap: 6px;
margin-top: 8px;
}
.team-legende {
flex-wrap: wrap;
gap: 16px;
}
@media (max-width: 800px) {
.team-flaeche { flex-direction: column; }
.team-seitenleiste { width: auto; }
}
@@ -35,10 +35,12 @@ import { renderUsageRuns } from "./views/usage-runs.js";
import { renderUsageTimeline } from "./views/usage-timeline.js"; import { renderUsageTimeline } from "./views/usage-timeline.js";
import { renderRunDetail } from "./views/run-detail.js"; import { renderRunDetail } from "./views/run-detail.js";
import { renderPromptHistory } from "./views/prompt-history.js"; import { renderPromptHistory } from "./views/prompt-history.js";
import { renderTeam, leaveTeam } from "./views/team.js";
// ─── 1. Routen registrieren ─── // ─── 1. Routen registrieren ───
function verlasseAnsicht() { function verlasseAnsicht() {
leaveTeam();
trenneLogStream(); trenneLogStream();
trenneAgentenChatsStream(); trenneAgentenChatsStream();
stoppeInstanzenPolling(); stoppeInstanzenPolling();
@@ -50,6 +52,7 @@ registriereRoute("/chat/:agentId", (p) => { verlasseAnsicht(); return rendereCha
registriereRoute("/agenten", () => { verlasseAnsicht(); return rendereAgenten(); }); registriereRoute("/agenten", () => { verlasseAnsicht(); return rendereAgenten(); });
registriereRoute("/agenten/:agentId", (p) => { verlasseAnsicht(); return rendereAgenten(p); }); registriereRoute("/agenten/:agentId", (p) => { verlasseAnsicht(); return rendereAgenten(p); });
registriereRoute("/aufgaben", () => { verlasseAnsicht(); return rendereAufgaben(); }); registriereRoute("/aufgaben", () => { verlasseAnsicht(); return rendereAufgaben(); });
registriereRoute("/team", () => { verlasseAnsicht(); return renderTeam(); });
registriereRoute("/dienste", () => { verlasseAnsicht(); return rendereDienste(); }); registriereRoute("/dienste", () => { verlasseAnsicht(); return rendereDienste(); });
registriereRoute("/staging", () => { verlasseAnsicht(); return rendereStaging(); }); registriereRoute("/staging", () => { verlasseAnsicht(); return rendereStaging(); });
registriereRoute("/verbrauch", () => { verlasseAnsicht(); return rendereVerbrauch(); }); registriereRoute("/verbrauch", () => { verlasseAnsicht(); return rendereVerbrauch(); });
@@ -67,6 +67,28 @@
"nav.chat": "Chat", "nav.chat": "Chat",
"nav.agents": "Agenten", "nav.agents": "Agenten",
"nav.tasks": "Aufgaben", "nav.tasks": "Aufgaben",
"nav.team": "Teamübersicht",
"team.title": "Teamübersicht",
"team.subtitle": "Wer arbeitet, wer hat in den letzten Sekunden wen erreicht, und wo klemmt es. Ein Klick auf einen Agenten zeigt Einzelheiten.",
"team.noInstance": "Keine Instanz ausgewählt. Oben eine aktive Instanz wählen.",
"team.empty": "Diese Instanz hat keine Agenten.",
"team.legendLink": "hat erreicht (verblasst nach 30 s)",
"team.state.Idle": "bereit",
"team.state.Working": "arbeitet",
"team.state.Stuck": "hängt",
"team.state.WaitingForApproval": "wartet auf Freigabe",
"team.state.Problem": "Problem",
"team.state.BudgetExhausted": "Budget erschöpft",
"team.running": "Läuft gerade",
"team.since": "seit {time}",
"team.task": "Aufgabe {id}",
"team.calledBy": "gerufen von {agent}",
"team.stuckHint": "Läufe dieses Agenten dauern sonst etwa {minutes} Min.",
"team.approvals": "{n} Werkzeugaufruf/-aufrufe warten auf Freigabe",
"team.lastRun": "Letzter Lauf",
"team.openApprovals": "Freigaben öffnen",
"team.openChat": "Chat öffnen",
"team.openRuns": "Läufe anzeigen",
"nav.services": "Dienste", "nav.services": "Dienste",
"nav.group.analytics": "Analyse", "nav.group.analytics": "Analyse",
"nav.usage": "Tokennutzung", "nav.usage": "Tokennutzung",
@@ -67,6 +67,28 @@
"nav.chat": "Chat", "nav.chat": "Chat",
"nav.agents": "Agents", "nav.agents": "Agents",
"nav.tasks": "Tasks", "nav.tasks": "Tasks",
"nav.team": "Team overview",
"team.title": "Team overview",
"team.subtitle": "Who is working, who reached whom in the last seconds, and where something is stuck. Click an agent for details.",
"team.noInstance": "No instance selected. Choose an active instance in the header.",
"team.empty": "No agents in this instance.",
"team.legendLink": "reached (fades after 30 s)",
"team.state.Idle": "idle",
"team.state.Working": "working",
"team.state.Stuck": "stuck",
"team.state.WaitingForApproval": "waiting for approval",
"team.state.Problem": "problem",
"team.state.BudgetExhausted": "budget exhausted",
"team.running": "Running now",
"team.since": "since {time}",
"team.task": "task {id}",
"team.calledBy": "called by {agent}",
"team.stuckHint": "Runs of this agent usually take about {minutes} min.",
"team.approvals": "{n} tool call(s) waiting for approval",
"team.lastRun": "Last run",
"team.openApprovals": "Open approvals",
"team.openChat": "Open chat",
"team.openRuns": "Show runs",
"nav.services": "Services", "nav.services": "Services",
"nav.group.analytics": "Analytics", "nav.group.analytics": "Analytics",
"nav.usage": "Token Usage", "nav.usage": "Token Usage",
@@ -55,6 +55,12 @@
</svg> </svg>
<span class="nav-label" data-i18n="nav.agents">Agents</span> <span class="nav-label" data-i18n="nav.agents">Agents</span>
</a> </a>
<a href="#/team" class="nav-link" title="Team overview" data-i18n-title="nav.team">
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75">
<path d="M3 3h6v6H3z M15 3h6v6h-6z M9 15h6v6H9z M6 9v3h12V9 M12 12v3"/>
</svg>
<span class="nav-label" data-i18n="nav.team">Team overview</span>
</a>
<a href="#/aufgaben" class="nav-link" title="Tasks" data-i18n-title="nav.tasks"> <a href="#/aufgaben" class="nav-link" title="Tasks" data-i18n-title="nav.tasks">
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75"> <svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75">
<path d="M9 11l3 3L22 4 M21 12v7a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h11"/> <path d="M9 11l3 3L22 4 M21 12v7a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h11"/>
@@ -93,7 +93,7 @@ export function verbindeStrom() {
meldeStatus(false); meldeStatus(false);
}; };
const bekannteEreignisse = ["chat", "step", "run", "instance", "status"]; const bekannteEreignisse = ["chat", "step", "run", "instance", "status", "activity"];
for (const art of bekannteEreignisse) { for (const art of bekannteEreignisse) {
strom.addEventListener(art, (e) => verteileEreignis(art, e.data)); strom.addEventListener(art, (e) => verteileEreignis(art, e.data));
} }
@@ -0,0 +1,429 @@
// ClawdDotNet — Team overview (#711)
//
// Who is working, who reached whom in the last seconds, and where something is stuck — at a
// glance, like looking across an office. Stage 0: the agents of the active instance and the
// live links between them. With units (#683) they become collapsible containers.
//
// Three rules from the concept (Organisation-Konzept, 10a):
// - The layout comes from the structure, not from the hand: no free node editor.
// - The state is decided by the instance (code), the page only draws it.
// - A click opens a side panel, not the chat — most problems are solved by an approval.
import { api, holeAktiveInstanz } from "../modules/api.js";
import { erstelleElement, erstellePlakette, formatiereDatumZeit } from "../modules/dom.js";
import { abonnieren } from "../modules/events.js";
import { t } from "../modules/i18n.js";
// Loaded on demand: pages without a graph do not pay for ~2 MB of script.
const LIBRARIES = [
"vendor/cytoscape/cytoscape.min.js",
"vendor/elkjs/elk.bundled.js",
"vendor/cytoscape-elk/cytoscape-elk.js"
];
/** How long a link stays visible after it was observed; it fades out over this time. */
const LINK_VISIBLE_MS = 30_000;
/** How often the picture is refreshed without an event — for "stuck" and approvals. */
const REFRESH_MS = 30_000;
// Every state has a colour AND a symbol: colour alone is not enough.
const STATES = {
Idle: { symbol: "○", tone: "neutral", colour: "--gedaempft" },
Working: { symbol: "▶", tone: "erfolg", colour: "--accent" },
Stuck: { symbol: "⧗", tone: "gefahr", colour: "--gefahr" },
WaitingForApproval: { symbol: "✋", tone: "warnung", colour: "--warnung" },
Problem: { symbol: "⚠", tone: "gefahr", colour: "--gefahr" },
BudgetExhausted: { symbol: "$", tone: "warnung", colour: "--warnung" }
};
let librariesLoaded = null;
let cy = null;
let snapshot = null;
let selectedAgent = null;
let panel = null;
let summary = null;
let unsubscribe = null;
let refreshTimer = null;
let fadeTimer = null;
let refreshPending = null;
let resizeObserver = null;
/** Width the last layout was computed for — 0 means "not yet visible", see observeSize. */
let layoutWidth = 0;
// ─── Loading ───
function loadScript(src) {
return new Promise((resolve, reject) => {
const script = document.createElement("script");
script.src = src;
script.onload = resolve;
script.onerror = () => reject(new Error(`Could not load ${src}`));
document.head.append(script);
});
}
function loadLibraries() {
librariesLoaded ??= (async () => {
// In order: cytoscape-elk registers against the globals of the two before it.
for (const src of LIBRARIES) await loadScript(src);
window.cytoscape.use(window.cytoscapeElk);
})();
return librariesLoaded;
}
function token(name) {
return getComputedStyle(document.documentElement).getPropertyValue(name).trim() || "#888";
}
// ─── View ───
export async function renderTeam() {
const container = document.getElementById("ansicht-inhalt");
if (!container) return;
leaveTeam();
const layout = erstelleElement("div", { klasse: "team-ansicht" });
layout.append(
erstelleElement("h1", { text: t("team.title") }),
erstelleElement("p", { klasse: "gedaempft", text: t("team.subtitle") })
);
summary = erstelleElement("div", { klasse: "team-zusammenfassung gruppe-horizontal" });
const canvas = erstelleElement("div", { klasse: "team-graph", id: "team-graph" });
panel = erstelleElement("aside", { klasse: "team-seitenleiste" });
panel.hidden = true;
layout.append(summary, erstelleElement("div", { klasse: "team-flaeche" }, canvas, panel), buildLegend());
container.replaceChildren(layout);
if (!holeAktiveInstanz()) {
canvas.replaceChildren(erstelleElement("div", { klasse: "hinweis-zentriert", text: t("team.noInstance") }));
return;
}
canvas.replaceChildren(erstelleElement("div", { klasse: "hinweis-zentriert", text: t("common.loading") }));
try {
await loadLibraries();
snapshot = await api("/team");
} catch (err) {
canvas.replaceChildren(erstelleElement("div", { klasse: "fehler-zentriert", text: err.message }));
return;
}
canvas.replaceChildren();
drawGraph(canvas);
unsubscribe = abonnieren("activity", onActivity);
refreshTimer = setInterval(refresh, REFRESH_MS);
fadeTimer = setInterval(fadeLinks, 1_000);
}
/** Called when the route changes: stop listening, stop timers, free the graph. */
export function leaveTeam() {
unsubscribe?.();
unsubscribe = null;
clearInterval(refreshTimer);
clearInterval(fadeTimer);
clearTimeout(refreshPending);
refreshTimer = fadeTimer = refreshPending = null;
resizeObserver?.disconnect();
resizeObserver = null;
cy?.destroy();
cy = null;
selectedAgent = null;
}
// ─── Graph ───
function drawGraph(canvas) {
cy = window.cytoscape({
container: canvas,
elements: [],
wheelSensitivity: 0.2,
minZoom: 0.3,
maxZoom: 2.5,
// Nodes are not dragged: the layout comes from the structure, not the hand.
autoungrabify: true,
style: [
{
selector: "node",
style: {
shape: "rectangle",
width: 190,
height: 58,
"background-color": token("--surface"),
"border-width": 2,
"border-color": "data(colour)",
label: "data(label)",
"text-wrap": "wrap",
"text-max-width": 176,
"text-valign": "center",
"text-halign": "center",
"font-family": "Barlow, sans-serif",
"font-size": 13,
color: token("--text")
}
},
{ selector: "node.aktiv", style: { "border-width": 4 } },
{ selector: "node:selected", style: { "overlay-color": token("--accent"), "overlay-opacity": 0.15 } },
{
selector: "edge",
style: {
width: 3,
"line-color": token("--accent"),
"target-arrow-color": token("--accent"),
"target-arrow-shape": "triangle",
"curve-style": "bezier",
opacity: "data(opacity)"
}
}
]
});
cy.on("tap", "node", (event) => openPanel(event.target.id()));
cy.on("tap", (event) => { if (event.target === cy) closePanel(); });
applySnapshot(true);
for (const link of snapshot.links ?? []) addLink(link);
observeSize(canvas);
}
/**
* The area can still be 0 px wide when the graph is first drawn — the page is being laid out
* around it. ELK then packs everything into one column, and nothing can be fitted. So: lay
* out again once the area has a width, and fit again whenever its size changes (the side
* panel opening, the window resizing).
*/
function observeSize(canvas) {
resizeObserver = new ResizeObserver(() => {
if (!cy) return;
cy.resize();
if (layoutWidth === 0 && canvas.clientWidth > 0) runLayout();
else cy.fit(undefined, 30);
});
resizeObserver.observe(canvas);
}
function runLayout() {
const area = cy.container();
layoutWidth = area.clientWidth;
const layout = cy.layout({
name: "elk",
fit: false,
// Stage 0 has no structure yet, so the agents are packed evenly into the shape of
// the area. rectpacking keeps their order, so a box does not jump around when a
// state changes. With units (#683) this becomes a layered layout of nested containers.
elk: {
algorithm: "rectpacking",
"elk.spacing.nodeNode": 40,
"elk.aspectRatio": area.clientWidth > 0 && area.clientHeight > 0
? Math.max(0.5, area.clientWidth / area.clientHeight)
: 2
}
});
// ELK computes asynchronously; fit once the positions are there.
layout.one("layoutstop", () => cy?.fit(undefined, 30));
layout.run();
}
function nodeLabel(member) {
const state = STATES[member.state] ?? STATES.Idle;
const runs = member.runs.length > 1 ? ` ×${member.runs.length}` : "";
return `${state.symbol} ${member.displayName || member.agentId}${runs}\n${t(`team.state.${member.state}`)}`;
}
function applySnapshot(relayout) {
if (!cy || !snapshot) return;
const present = new Set();
for (const member of snapshot.members) {
present.add(member.agentId);
const state = STATES[member.state] ?? STATES.Idle;
const data = { id: member.agentId, label: nodeLabel(member), colour: token(state.colour) };
const node = cy.getElementById(member.agentId);
if (node.nonempty()) {
node.data(data);
} else {
cy.add({ group: "nodes", data });
relayout = true;
}
cy.getElementById(member.agentId).toggleClass("aktiv", member.runs.length > 0);
}
cy.nodes().filter((n) => !present.has(n.id())).remove();
if (relayout) runLayout();
renderSummary();
if (selectedAgent) openPanel(selectedAgent);
}
// ─── Live ───
function forActiveInstance(data) {
// The manager merges the streams of all instances and stamps each event.
return !data?.instanz || data.instanz === holeAktiveInstanz();
}
function onActivity(data) {
if (!cy || !forActiveInstance(data)) return;
if (data.kind === "link" && data.link) addLink(data.link);
// Start and end change states; ask the instance instead of guessing here.
clearTimeout(refreshPending);
refreshPending = setTimeout(refresh, 400);
}
async function refresh() {
if (!cy) return;
try {
snapshot = await api("/team");
applySnapshot(false);
} catch {
// The next event or tick tries again; a failed refresh keeps the last picture.
}
}
function addLink(link) {
if (!cy) return;
const age = Date.now() - new Date(link.atUtc).getTime();
if (age > LINK_VISIBLE_MS) return;
if (cy.getElementById(link.from).empty() || cy.getElementById(link.to).empty()) return;
// One edge per pair; a new contact renews it.
const id = `link:${link.from}->${link.to}`;
const existing = cy.getElementById(id);
const data = { id, source: link.from, target: link.to, seenAt: new Date(link.atUtc).getTime(), opacity: 1 };
if (existing.nonempty()) existing.data(data);
else cy.add({ group: "edges", data });
}
function fadeLinks() {
if (!cy) return;
const now = Date.now();
cy.edges().forEach((edge) => {
const age = now - edge.data("seenAt");
if (age > LINK_VISIBLE_MS) edge.remove();
else edge.data("opacity", Math.max(0.15, 1 - age / LINK_VISIBLE_MS));
});
}
// ─── Summary and legend ───
function renderSummary() {
if (!summary || !snapshot) return;
const counts = {};
for (const member of snapshot.members) counts[member.state] = (counts[member.state] ?? 0) + 1;
const parts = Object.keys(STATES)
.filter((state) => counts[state])
.map((state) => erstellePlakette(`${STATES[state].symbol} ${counts[state]} ${t(`team.state.${state}`)}`, STATES[state].tone));
summary.replaceChildren(
...(parts.length ? parts : [erstelleElement("span", { klasse: "gedaempft", text: t("team.empty") })])
);
}
function buildLegend() {
return erstelleElement(
"div",
{ klasse: "team-legende gruppe-horizontal gedaempft text-klein" },
...Object.entries(STATES).map(([state, s]) =>
erstelleElement("span", { text: `${s.symbol} ${t(`team.state.${state}`)}` })),
erstelleElement("span", { text: `→ ${t("team.legendLink")}` })
);
}
// ─── Side panel ───
function openPanel(agentId) {
const member = snapshot?.members.find((m) => m.agentId === agentId);
if (!member || !panel) return;
selectedAgent = agentId;
cy?.getElementById(agentId).select();
const state = STATES[member.state] ?? STATES.Idle;
const rows = [
erstelleElement("div", { klasse: "gruppe-horizontal team-seitenleiste-kopf" },
erstelleElement("h2", { text: member.displayName || member.agentId }),
erstelleElement("button", {
klasse: "schaltflaeche flach klein",
text: "×",
title: t("common.close"),
onclick: closePanel
})),
erstelleElement("p", { klasse: "gedaempft text-klein", text: `${member.agentId} · ${member.model}` }),
erstellePlakette(`${state.symbol} ${t(`team.state.${member.state}`)}`, state.tone)
];
// Top layer: what is happening now.
if (member.runs.length) {
rows.push(erstelleElement("h3", { text: t("team.running") }));
for (const run of member.runs) {
const parts = [
t("team.since", { time: formatiereDatumZeit(run.startedAtUtc) }),
run.source,
run.taskId ? t("team.task", { id: run.taskId }) : null,
run.calledBy ? t("team.calledBy", { agent: run.calledBy }) : null
].filter(Boolean);
rows.push(erstelleElement("p", { klasse: "text-klein", text: parts.join(" · ") }));
}
if (member.state === "Stuck" && member.typicalRunMs > 0) {
rows.push(erstelleElement("p", {
klasse: "text-klein",
text: `⚠ ${t("team.stuckHint", { minutes: Math.max(1, Math.round(member.typicalRunMs / 60_000)) })}`
}));
}
}
if (member.pendingApprovals > 0) {
rows.push(erstelleElement("p", { klasse: "text-klein", text: `✋ ${t("team.approvals", { n: member.pendingApprovals })}` }));
}
// Middle layer: how the last run ended.
rows.push(erstelleElement("h3", { text: t("team.lastRun") }));
if (member.lastRunStatus) {
rows.push(erstelleElement("p", { klasse: "text-klein" },
erstellePlakette(member.lastRunStatus, member.lastRunStatus === "Completed" ? "erfolg" : "warnung"),
` ${formatiereDatumZeit(member.lastRunAtUtc)}`));
if (member.lastRunResult) {
rows.push(erstelleElement("p", { klasse: "text-klein team-ergebnis", text: member.lastRunResult }));
}
} else {
rows.push(erstelleElement("p", { klasse: "gedaempft text-klein", text: "—" }));
}
// The actions — the approval first, it is what most problems need.
const actions = erstelleElement("div", { klasse: "gruppe-vertikal team-aktionen" });
if (member.pendingApprovals > 0) {
actions.append(link(`#/staging`, t("team.openApprovals"), "primaer"));
}
actions.append(
link(`#/chat/${encodeURIComponent(member.agentId)}`, t("team.openChat")),
// Bottom layer: every run with its raw transcript.
link(`#/verbrauch/runs?agent=${encodeURIComponent(member.agentId)}`, t("team.openRuns"))
);
rows.push(actions);
panel.replaceChildren(...rows);
panel.hidden = false;
}
function link(href, text, style = "flach") {
return erstelleElement("button", {
type: "button",
klasse: `${style} klein`,
text,
onclick: () => { window.location.hash = href; }
});
}
function closePanel() {
selectedAgent = null;
cy?.elements().unselect();
if (panel) panel.hidden = true;
}
+25
View File
@@ -125,6 +125,31 @@ public sealed record TaskDto(
/// </summary> /// </summary>
public sealed record TaskBudgetMissDto(int Count, DateTime? LastAt, DateTime? DeferredUntil, bool CatchUpPending, bool CarriedOver); public sealed record TaskBudgetMissDto(int Count, DateTime? LastAt, DateTime? DeferredUntil, bool CatchUpPending, bool CarriedOver);
/// <summary>#711: The team overview — every agent and who reached whom recently.</summary>
public sealed record TeamSnapshotDto(IReadOnlyList<TeamMemberDto> Members, IReadOnlyList<AgentLinkDto> Links, DateTime AtUtc);
/// <summary>
/// #711: One agent in the team overview. <see cref="State"/> is one of Idle, Working, Stuck,
/// WaitingForApproval, Problem, BudgetExhausted — decided by the instance, not the page.
/// </summary>
public sealed record TeamMemberDto(
string AgentId,
string DisplayName,
string Model,
string State,
IReadOnlyList<ActiveRunDto> Runs,
int PendingApprovals,
string? LastRunStatus,
DateTime? LastRunAtUtc,
string? LastRunResult,
long TypicalRunMs);
/// <summary>#711: A run in progress.</summary>
public sealed record ActiveRunDto(string RunId, string AgentId, string Source, string? TaskId, string? CalledBy, DateTime StartedAtUtc);
/// <summary>#711: One agent reaching another.</summary>
public sealed record AgentLinkDto(string From, string To, string Kind, DateTime AtUtc);
/// <summary>Der letzte Lauf einer Aufgabe (#594) - aus dem Beleg, samt Kosten.</summary> /// <summary>Der letzte Lauf einer Aufgabe (#594) - aus dem Beleg, samt Kosten.</summary>
public sealed record TaskLastRunDto(DateTime OccurredAt, string Status, decimal CostUsd, bool CostIsKnown, string ResultRef); public sealed record TaskLastRunDto(DateTime OccurredAt, string Status, decimal CostUsd, bool CostIsKnown, string ResultRef);
+15
View File
@@ -69,6 +69,21 @@ internal static class Mapping
public static ChatEntryDto ToDto(this ChatEntry entry) public static ChatEntryDto ToDto(this ChatEntry entry)
=> new(entry.Role, entry.Content, entry.Timestamp, entry.Source); => new(entry.Role, entry.Content, entry.Timestamp, entry.Source);
public static TeamSnapshotDto ToDto(this App.Services.TeamSnapshot snapshot)
=> new(
snapshot.Members.Select(m => new TeamMemberDto(
m.AgentId, m.DisplayName, m.Model, m.State.ToString(),
m.Runs.Select(ToDto).ToList(),
m.PendingApprovals, m.LastRunStatus, m.LastRunAtUtc, m.LastRunResult, m.TypicalRunMs)).ToList(),
snapshot.RecentLinks.Select(ToDto).ToList(),
snapshot.AtUtc);
public static ActiveRunDto ToDto(this Core.Activity.ActiveRun run)
=> new(run.RunId, run.AgentId, run.Source, run.TaskId, run.CalledBy, run.StartedAtUtc);
public static AgentLinkDto ToDto(this Core.Activity.AgentLink link)
=> new(link.From, link.To, link.Kind, link.AtUtc);
public static TaskDto ToDto(this TaskOverview overview) public static TaskDto ToDto(this TaskOverview overview)
=> overview.Task.ToDto() with => overview.Task.ToDto() with
{ {
@@ -31,6 +31,7 @@ internal static class ApiEndpoints
api.MapUsage(); api.MapUsage();
api.MapAnalytics(); api.MapAnalytics();
api.MapLogs(); api.MapLogs();
api.MapGet("/team", async (AppHost host, CancellationToken ct) => (await host.Team.SnapshotAsync(ct)).ToDto());
app.MapEvents(); app.MapEvents();
app.MapControl(); app.MapControl();
@@ -71,12 +71,23 @@ internal static class EventEndpoints
void OnRunCompleted(string model, Core.Engine.AgentRunResult result) void OnRunCompleted(string model, Core.Engine.AgentRunResult result)
=> Publish("run", new => Publish("run", new
{ {
agentId = result.AgentId,
model, model,
status = result.Status.ToString(), status = result.Status.ToString(),
steps = result.StepCount, steps = result.StepCount,
tokens = result.TokensUsed tokens = result.TokensUsed
}); });
// #711: the team overview — who starts, who stops, who reached whom.
void OnRunStarted(Core.Activity.ActiveRun run)
=> Publish("activity", new { kind = "started", run = run.ToDto() });
void OnRunFinished(Core.Activity.ActiveRun run, string status)
=> Publish("activity", new { kind = "finished", run = run.ToDto(), status });
void OnLink(Core.Activity.AgentLink link)
=> Publish("activity", new { kind = "link", link = link.ToDto() });
void OnInstanceChanged(InstanceChange change) void OnInstanceChanged(InstanceChange change)
=> Publish("instance", new { kind = change.Kind.ToString(), id = change.Id }); => Publish("instance", new { kind = change.Kind.ToString(), id = change.Id });
@@ -88,6 +99,9 @@ internal static class EventEndpoints
engine.OnChatEntryAdded += OnChat; engine.OnChatEntryAdded += OnChat;
engine.OnStepCompleted += OnStep; engine.OnStepCompleted += OnStep;
engine.OnRunCompleted += OnRunCompleted; engine.OnRunCompleted += OnRunCompleted;
engine.Activity.RunStarted += OnRunStarted;
engine.Activity.RunFinished += OnRunFinished;
engine.Activity.LinkObserved += OnLink;
} }
host.InstanceChanged += OnInstanceChanged; host.InstanceChanged += OnInstanceChanged;
@@ -106,6 +120,9 @@ internal static class EventEndpoints
e.OnChatEntryAdded -= OnChat; e.OnChatEntryAdded -= OnChat;
e.OnStepCompleted -= OnStep; e.OnStepCompleted -= OnStep;
e.OnRunCompleted -= OnRunCompleted; e.OnRunCompleted -= OnRunCompleted;
e.Activity.RunStarted -= OnRunStarted;
e.Activity.RunFinished -= OnRunFinished;
e.Activity.LinkObserved -= OnLink;
} }
host.InstanceChanged -= OnInstanceChanged; host.InstanceChanged -= OnInstanceChanged;
@@ -0,0 +1,82 @@
using ClawdDotNet.App.Services;
using ClawdDotNet.Core.Activity;
using Shouldly;
namespace ClawdDotNet.App.Tests.Services;
/// <summary>
/// #711: The rules that decide what the team overview shows for an agent. Every state comes
/// from a recorded fact, never from a model's judgement.
/// </summary>
public sealed class TeamOverviewTests
{
private static readonly DateTime Now = new(2027, 3, 10, 12, 0, 0, DateTimeKind.Utc);
private static ActiveRun RunningFor(TimeSpan duration)
=> new("r", "worker", "task", null, null, Now - duration);
[Fact]
public void Nothing_running_and_a_good_last_run_is_idle()
=> TeamOverview.Classify([], 0, "Completed", TimeSpan.FromMinutes(1), Now).ShouldBe(TeamState.Idle);
[Fact]
public void An_agent_without_any_run_yet_is_idle()
=> TeamOverview.Classify([], 0, null, TimeSpan.Zero, Now).ShouldBe(TeamState.Idle);
[Fact]
public void A_run_in_progress_is_working()
=> TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(1))], 0, null, TimeSpan.FromMinutes(1), Now)
.ShouldBe(TeamState.Working);
[Fact]
public void A_run_far_beyond_the_usual_duration_is_stuck()
// Usually 2 minutes: three times that is 6, running for 7.
=> TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(7))], 0, null, TimeSpan.FromMinutes(2), Now)
.ShouldBe(TeamState.Stuck);
[Fact]
public void Short_runs_get_a_floor_before_they_count_as_stuck()
// Usually 20 seconds: three times is one minute, but the floor is five.
=> TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(3))], 0, null, TimeSpan.FromSeconds(20), Now)
.ShouldBe(TeamState.Working);
[Fact]
public void Without_history_a_run_is_stuck_only_after_a_long_while()
{
TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(10))], 0, null, TimeSpan.Zero, Now).ShouldBe(TeamState.Working);
TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(16))], 0, null, TimeSpan.Zero, Now).ShouldBe(TeamState.Stuck);
}
[Fact]
public void An_open_approval_outranks_working()
// What the human can do something about comes first.
=> TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(1))], 2, null, TimeSpan.FromMinutes(1), Now)
.ShouldBe(TeamState.WaitingForApproval);
[Fact]
public void Stuck_outranks_an_open_approval()
=> TeamOverview.Classify([RunningFor(TimeSpan.FromHours(1))], 2, null, TimeSpan.FromMinutes(1), Now)
.ShouldBe(TeamState.Stuck);
[Theory]
[InlineData("Failed")]
[InlineData("LoopLimitExceeded")]
[InlineData("TargetBusy")]
public void A_failed_last_run_is_a_problem(string status)
=> TeamOverview.Classify([], 0, status, TimeSpan.Zero, Now).ShouldBe(TeamState.Problem);
[Fact]
public void A_refused_last_run_shows_the_exhausted_budget()
=> TeamOverview.Classify([], 0, "BudgetExceeded", TimeSpan.Zero, Now).ShouldBe(TeamState.BudgetExhausted);
[Fact]
public void A_new_run_hides_the_old_problem()
// A new run is the attempt to get past it; the problem shows again if it fails.
=> TeamOverview.Classify([RunningFor(TimeSpan.FromMinutes(1))], 0, "Failed", TimeSpan.FromMinutes(1), Now)
.ShouldBe(TeamState.Working);
[Fact]
public void A_cancelled_run_is_not_a_problem()
// Cancelled means a human stopped it — that was a decision, not a fault.
=> TeamOverview.Classify([], 0, "Cancelled", TimeSpan.Zero, Now).ShouldBe(TeamState.Idle);
}
@@ -0,0 +1,143 @@
using ClawdDotNet.Core.Activity;
using ClawdDotNet.Core.Tests.Infrastructure;
using ClawdDotNet.Core.Tools;
using Shouldly;
namespace ClawdDotNet.Core.Tests.Activity;
/// <summary>
/// #711: Who is working right now and who reached whom — the live side of the team overview.
/// </summary>
public sealed class AgentActivityTests
{
private readonly FakeTimeProvider _clock = new(new DateTimeOffset(2027, 3, 10, 12, 0, 0, TimeSpan.Zero));
[Fact]
public void A_run_is_active_until_its_handle_is_disposed()
{
var activity = new AgentActivity(_clock);
using (var run = activity.Begin("r1", "worker", "task", "t-1", null))
{
var active = activity.ActiveRuns().ShouldHaveSingleItem();
active.AgentId.ShouldBe("worker");
active.TaskId.ShouldBe("t-1");
active.CalledBy.ShouldBeNull();
run.Complete("Completed");
}
activity.ActiveRuns().ShouldBeEmpty();
}
[Fact]
public void Start_and_end_are_announced_with_the_status()
{
var activity = new AgentActivity(_clock);
var log = new List<string>();
activity.RunStarted += r => log.Add($"start {r.AgentId}");
activity.RunFinished += (r, status) => log.Add($"end {r.AgentId} {status}");
using (var run = activity.Begin("r1", "worker", "chat", null, null))
run.Complete("LoopLimitExceeded");
using (activity.Begin("r2", "worker", "chat", null, null)) { }
log.ShouldBe(["start worker", "end worker LoopLimitExceeded", "start worker", "end worker Aborted"]);
}
[Fact]
public void A_delegated_run_records_who_called_whom()
{
var activity = new AgentActivity(_clock);
AgentLink? seen = null;
activity.LinkObserved += l => seen = l;
var chain = DelegationChain.Root("lead").Append("buyer");
using (activity.Begin("r1", "buyer", "agent_comm", null, chain)) { }
seen.ShouldNotBeNull();
seen.From.ShouldBe("lead");
seen.To.ShouldBe("buyer");
seen.Kind.ShouldBe("delegation");
activity.RecentLinks(TimeSpan.FromMinutes(1)).ShouldHaveSingleItem().From.ShouldBe("lead");
}
[Fact]
public void Old_links_fall_out_of_the_recent_window()
{
var activity = new AgentActivity(_clock);
using (activity.Begin("r1", "buyer", "agent_comm", null, DelegationChain.Root("lead").Append("buyer"))) { }
_clock.Advance(TimeSpan.FromMinutes(11));
activity.RecentLinks(TimeSpan.FromMinutes(10)).ShouldBeEmpty();
}
[Fact]
public void The_memory_of_links_is_bounded()
{
var activity = new AgentActivity(_clock);
var chain = DelegationChain.Root("lead").Append("buyer");
for (var i = 0; i < AgentActivity.RecentLinkCapacity + 50; i++)
using (activity.Begin($"r{i}", "buyer", "agent_comm", null, chain)) { }
activity.RecentLinks(TimeSpan.FromDays(1)).Count.ShouldBe(AgentActivity.RecentLinkCapacity);
}
[Fact]
public void A_subscriber_that_throws_does_not_break_the_run()
{
var activity = new AgentActivity(_clock);
activity.RunStarted += _ => throw new InvalidOperationException("broken page");
activity.RunFinished += (_, _) => throw new InvalidOperationException("broken page");
Should.NotThrow(() =>
{
using var run = activity.Begin("r1", "worker", "chat", null, null);
run.Complete("Completed");
});
activity.ActiveRuns().ShouldBeEmpty();
}
// ─── through the engine ───
[Fact]
public async Task The_engine_announces_a_delegated_run_with_its_caller()
{
var fixture = new EngineFixture();
fixture.AddAgent("lead");
fixture.AddAgent("buyer");
fixture.Client.RespondsWithText("Erledigt.");
var started = new List<ActiveRun>();
var finished = new List<string>();
fixture.Engine.Activity.RunStarted += started.Add;
fixture.Engine.Activity.RunFinished += (_, status) => finished.Add(status);
var result = await fixture.Engine.SendMessageAsync("lead", "buyer", "Bitte pruefen", "inst", null, default);
result.Delivered.ShouldBeTrue(result.Error);
var run = started.ShouldHaveSingleItem();
run.AgentId.ShouldBe("buyer");
run.CalledBy.ShouldBe("lead");
finished.ShouldBe(["Completed"]);
fixture.Engine.Activity.ActiveRuns().ShouldBeEmpty();
fixture.Engine.Activity.RecentLinks(TimeSpan.FromMinutes(1)).ShouldHaveSingleItem().To.ShouldBe("buyer");
}
[Fact]
public async Task A_fresh_run_is_visible_too()
{
// Before #711 only runs through ChatAsync counted as "running"; RunAsync (@new) did not.
var fixture = new EngineFixture();
var agent = fixture.AddAgent("worker");
fixture.Client.RespondsWithText("Fertig.");
var started = new List<ActiveRun>();
fixture.Engine.Activity.RunStarted += started.Add;
await fixture.Engine.RunAsync(agent, "Los", "inst", CancellationToken.None);
started.ShouldHaveSingleItem().AgentId.ShouldBe("worker");
}
}