Mit Roslyn umbenannt (Verweise folgen, Zeichenketten bleiben unberuehrt). Nicht umbenannt, weil gespeichert oder ueber die API gebunden (Stufe 4e): Properties, Record-Parameter, Enum-Member sowie die Parameter der Endpunkt-Handler (Routen-/Query-Bindung ueber den Namen). Die JSON-Felder anonymer Objekte bleiben ausdruecklich benannt (JsonFilter: pfad). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
444 lines
16 KiB
C#
444 lines
16 KiB
C#
using System.Text.Json;
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using ClawdDotNet.Core.Config;
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using ClawdDotNet.Core.Instances;
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using Microsoft.Extensions.Logging.Abstractions;
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using Shouldly;
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namespace ClawdDotNet.Manager.Tests;
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/// <summary>
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/// "Autostart by manager" — the switch that keeps an instance running (#528).
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///
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/// <para><b>Two things in one switch, because it is the same promise:</b> the manager
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/// starts the instance when coming up, and it starts it again after a crash. Without
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/// the switch it touches nothing — a manager that boots everything it finds after a restart of the machine
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/// also starts what someone stopped on purpose.</para>
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///
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/// <para><b>And the circuit breaker is the actual content.</b> Booting again
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/// is the easy half; the hard one is recognizing when to stop.</para>
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/// </summary>
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public sealed class AutostartTests : IAsyncDisposable
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{
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private readonly string _root = Path.Combine(
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Path.GetTempPath(), "clawd-tests", "auto-" + Guid.NewGuid().ToString("N")[..8]);
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private readonly FakeLauncher _launcher = new();
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private readonly FakeChannel _channel = new();
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private readonly FakeTokenSource _tokens = new();
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private readonly InstanceDirectoryManager _directories;
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private static readonly SupervisionOptions Options = new(
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ProbeInterval: TimeSpan.FromMilliseconds(50),
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StartTimeout: TimeSpan.FromMilliseconds(600),
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SilentChecksBeforeAlarm: 3,
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StopGrace: TimeSpan.FromMilliseconds(300),
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SilentKillGrace: TimeSpan.FromMilliseconds(300),
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MaxDrainWait: TimeSpan.FromSeconds(2));
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public AutostartTests()
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{
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Directory.CreateDirectory(_root);
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_directories = new InstanceDirectoryManager(Path.Combine(_root, "Instances"));
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// The socket only answers if a process is really running - otherwise an
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// answer stored in advance would mean "already running", and the manager would take over
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// instead of starting.
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_channel.Launcher = _launcher;
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}
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public async ValueTask DisposeAsync()
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{
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await Task.CompletedTask;
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try { Directory.Delete(_root, recursive: true); }
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catch { /* A leftover test folder does not turn a run red. */ }
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}
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private ManagerCore Manager(RestartPolicy? policy = null)
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{
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var register = new InstanceRegistry(
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_directories, _launcher, _channel, NullLoggerFactory.Instance, Options);
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return new ManagerCore(
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new ManagerSettingsStore(_root), register, _tokens, NullLoggerFactory.Instance,
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restartPolicy: policy);
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}
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/// <summary>Creates an instance and sets the switch in its instance file.</summary>
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private string Instance(string name, bool autostart)
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{
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var path = _directories.CreateInstance(name);
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var datei = Path.Combine(path, "InstanceSettings.json");
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var config = JsonSerializer.Deserialize<InstanceConfig>(File.ReadAllText(datei))!;
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config.AutostartByManager = autostart;
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File.WriteAllText(datei, JsonSerializer.Serialize(config));
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_channel.AnswerFor[Path.GetFullPath(path)] = new InstanceIdentity("i-" + name, name, "0.1.2");
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return path;
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}
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private static SupervisionEvent Crash(string path, string name) => new(
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InstanceEventKind.Crashed, Path.GetFullPath(path), name, 4711, 137,
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"unerwartet beendet", DateTimeOffset.UtcNow);
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// ─── When coming up ───
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[Fact]
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public async Task An_instance_with_autostart_is_started_on_startup()
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{
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Instance("Alpha", autostart: true);
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await using var manager = Manager();
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await manager.StartAsync();
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_launcher.Starts.ShouldBe(1);
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manager.Instances.Instances.Single().Condition.ShouldBe(InstanceCondition.Running);
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}
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[Fact]
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public async Task Without_autostart_it_stays_off()
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{
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Instance("Alpha", autostart: false);
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await using var manager = Manager();
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await manager.StartAsync();
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_launcher.Starts.ShouldBe(0);
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manager.Instances.Instances.Single().Condition.ShouldBe(InstanceCondition.Stopped);
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}
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/// <summary>
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/// What is already running is not started again: a second process on the same
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/// <c>state.db</c> would be the opposite of helpful.
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/// </summary>
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[Fact]
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public async Task What_already_runs_is_not_started_again()
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{
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var path = Instance("Alpha", autostart: true);
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await using (var firstOne = Manager())
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await firstOne.StartAsync();
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_launcher.Starts.ShouldBe(1);
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await using var secondOne = Manager();
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await secondOne.StartAsync();
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_launcher.Starts.ShouldBe(1, "Uebernommen, nicht neu gestartet.");
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secondOne.Instances.Instances.Single().ProcessId.ShouldBe(_launcher.Last!.Id);
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}
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[Fact]
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public async Task The_switch_is_in_the_list()
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{
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Instance("Mit", autostart: true);
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Instance("Ohne", autostart: false);
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await using var manager = Manager();
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await manager.StartAsync();
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manager.Instances.Instances.Single(i => i.Name == "Mit").AutostartByManager.ShouldBeTrue();
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manager.Instances.Instances.Single(i => i.Name == "Ohne").AutostartByManager.ShouldBeFalse();
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}
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// ─── After a crash ───
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[Fact]
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public async Task After_a_crash_it_is_restarted()
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{
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var path = Instance("Alpha", autostart: true);
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await using var manager = Manager();
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await manager.StartAsync();
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var before = _launcher.Starts;
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// The process is gone; supervision has reported it.
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_launcher.Last!.Exit(137);
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await manager.RestartAfterCrashAsync(Crash(path, "Alpha"));
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_launcher.Starts.ShouldBe(before + 1);
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}
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[Fact]
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public async Task Without_autostart_nothing_is_done_after_a_crash()
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{
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var path = Instance("Alpha", autostart: false);
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await using var manager = Manager();
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await manager.StartAsync();
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await manager.StartInstanceAsync(path);
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_launcher.Last!.Exit(137);
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await manager.RestartAfterCrashAsync(Crash(path, "Alpha"));
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_launcher.Starts.ShouldBe(1, "Nur der Start von Hand, kein Neustart.");
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}
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/// <summary>
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/// A silent instance is ended and restarted — but only after the
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/// old process is provably gone.
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///
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/// <para><b>The case is really produced here and not claimed.</b> The
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/// process lives on, only the socket is silent — exactly the situation from #529. A test
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/// that instead builds the event by hand and calls the restart method checks
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/// the half that works anyway, and leaves out the dangerous one: that before
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/// the start nobody sits on the database any more.</para>
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/// </summary>
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[Fact]
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public async Task A_silent_instance_is_first_stopped_and_then_restarted()
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{
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var path = Instance("Alpha", autostart: true);
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await using var manager = Manager();
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await manager.StartAsync();
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var old = _launcher.Last.ShouldNotBeNull();
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_launcher.Starts.ShouldBe(1);
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// From now on it hangs: the process lives, the socket no longer answers.
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_channel.GoSilent(path);
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var supervisor = manager.Instances.SupervisorFor(path).ShouldNotBeNull();
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// Three passes until the alarm - nothing is done before that.
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for (var i = 0; i < 3; i++) await supervisor.CheckAsync();
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supervisor.Condition.ShouldBe(InstanceCondition.Silent);
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old.WasKilled.ShouldBeFalse("Vor Ablauf der Frist wird nicht abgeschossen.");
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// The deadline expires (SilentKillGrace: 300ms).
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await Task.Delay(400);
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await supervisor.CheckAsync();
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old.WasKilled.ShouldBeTrue("Nach der Frist wird der haengende Prozess beendet.");
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// The crash path restarts - and the new process is a different one.
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await WaitFor(() => _launcher.Starts >= 2);
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_launcher.Last.ShouldNotBeNull().Id.ShouldNotBe(old.Id);
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old.HasExited.ShouldBeTrue("Der alte Prozess darf beim Start nicht mehr leben.");
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}
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/// <summary>
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/// An instance that is cleaning up is not killed — even if it takes a while.
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///
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/// <para>It does answer; it is doing exactly what it was asked to do. The difference
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/// between "hangs" and "cleans up" is the whole reason why the pulse says more than
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/// "someone answered".</para>
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/// </summary>
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[Fact]
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public async Task Whoever_cleans_up_does_not_count_as_silent()
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{
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var path = Instance("Alpha", autostart: true);
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await using var manager = Manager();
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await manager.StartAsync();
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var process = _launcher.Last.ShouldNotBeNull();
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_channel.AnswerFor[Path.GetFullPath(path)] = new InstanceIdentity(
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"i-Alpha", "Alpha", "0.1.2",
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ShutdownPhase.Draining, OpenWork: 2, OpenSummary: "Agentenläufe: 2");
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var supervisor = manager.Instances.SupervisorFor(path).ShouldNotBeNull();
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for (var i = 0; i < 5; i++) await supervisor.CheckAsync();
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supervisor.Condition.ShouldBe(InstanceCondition.Running);
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process.WasKilled.ShouldBeFalse();
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_launcher.Starts.ShouldBe(1);
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}
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private static async Task WaitFor(Func<bool> condition)
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{
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for (var i = 0; i < 100 && !condition(); i++)
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await Task.Delay(20);
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}
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/// <summary>
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/// After the limit the manager pauses.
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///
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/// <para>What fails because of a broken configuration fails the same way on the tenth attempt
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/// — then instead of a dead instance you have a dead instance, a full
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/// log and a bug tracker full of repetitions.</para>
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/// </summary>
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[Fact]
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public async Task After_three_restarts_in_the_time_window_the_manager_pauses()
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{
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var path = Instance("Wackelig", autostart: true);
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await using var manager = Manager(new RestartPolicy(MaxRestarts: 3, Window: TimeSpan.FromMinutes(10)));
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await manager.StartAsync();
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var afterStart = _launcher.Starts;
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for (var i = 0; i < 6; i++)
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{
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_launcher.Last!.Exit(137);
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await manager.RestartAfterCrashAsync(Crash(path, "Wackelig"));
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}
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(_launcher.Starts - afterStart).ShouldBe(3, "Drei Versuche, dann Schluss.");
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}
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/// <summary>
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/// Whoever starts by hand has either changed something or knows what they are doing. Charging them with
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/// the earlier attempts would mean punishing them for the crash.
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/// </summary>
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[Fact]
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public async Task A_manual_start_clears_the_counter()
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{
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var path = Instance("Wackelig", autostart: true);
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await using var manager = Manager(new RestartPolicy(3, TimeSpan.FromMinutes(10)));
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await manager.StartAsync();
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for (var i = 0; i < 5; i++)
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{
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_launcher.Last!.Exit(137);
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await manager.RestartAfterCrashAsync(Crash(path, "Wackelig"));
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}
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var exhausted = _launcher.Starts;
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// A new manager starts at zero - just like a start by hand.
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await using var fresh = Manager(new RestartPolicy(3, TimeSpan.FromMinutes(10)));
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await fresh.StartAsync();
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_launcher.Last!.Exit(137);
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await fresh.RestartAfterCrashAsync(Crash(path, "Wackelig"));
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_launcher.Starts.ShouldBeGreaterThan(exhausted);
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}
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}
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/// <summary>The circuit breaker on its own.</summary>
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public sealed class RestartLedgerTests
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{
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private sealed class Clock(DateTimeOffset jetzt) : TimeProvider
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{
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public DateTimeOffset Jetzt { get; set; } = jetzt;
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public override DateTimeOffset GetUtcNow() => Jetzt;
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}
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[Fact]
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public void Yes_up_to_the_limit_no_after_it()
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{
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var book = new RestartLedger(new RestartPolicy(3, TimeSpan.FromMinutes(10)));
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out var third).ShouldBeTrue();
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third.ShouldBe(3);
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book.TryRecord("/a", out _).ShouldBeFalse();
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}
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[Fact]
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public void Every_instance_has_its_own_account()
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{
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var book = new RestartLedger(new RestartPolicy(1, TimeSpan.FromMinutes(10)));
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out _).ShouldBeFalse();
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book.TryRecord("/b", out _).ShouldBeTrue("Die eine Instanz sperrt die andere nicht.");
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}
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/// <summary>
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/// The time window moves: an instance that crashes once a month and comes back
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/// up never runs into the limit — one that falls every minute does immediately.
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/// </summary>
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[Fact]
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public void Old_attempts_fall_out_of_the_window()
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{
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var clock = new Clock(DateTimeOffset.UnixEpoch);
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var book = new RestartLedger(new RestartPolicy(2, TimeSpan.FromMinutes(10)), clock);
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out _).ShouldBeFalse();
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clock.Jetzt = clock.Jetzt.AddMinutes(11);
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book.TryRecord("/a", out var repeated).ShouldBeTrue();
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repeated.ShouldBe(1, "Die alten Versuche zaehlen nicht mehr mit.");
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}
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[Fact]
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public void Forgetting_resets()
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{
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var book = new RestartLedger(new RestartPolicy(1, TimeSpan.FromMinutes(10)));
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book.TryRecord("/a", out _).ShouldBeTrue();
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book.TryRecord("/a", out _).ShouldBeFalse();
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book.Forget("/a");
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book.TryRecord("/a", out _).ShouldBeTrue();
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}
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}
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/// <summary>
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/// A start that meets an outdated note.
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///
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/// <para><b>The defect that only the autostart tests revealed.</b> Between two
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/// supervision passes there are seconds, and in them an instance can break away. Whoever
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/// asked to "start" in this gap got "already running" — a success with nothing
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/// behind it. The next pass then reported a crash nobody expected any more.</para>
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/// </summary>
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public sealed class StaleStateTests : IAsyncDisposable
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{
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private readonly string _root = Path.Combine(
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Path.GetTempPath(), "clawd-tests", "stale-" + Guid.NewGuid().ToString("N")[..8]);
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private readonly FakeLauncher _launcher = new();
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private readonly FakeChannel _channel = new();
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public StaleStateTests()
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{
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Directory.CreateDirectory(_root);
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_channel.Launcher = _launcher;
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_channel.Answer = new InstanceIdentity("i-1", "Alpha", "0.1.2");
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}
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public async ValueTask DisposeAsync()
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{
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await Task.CompletedTask;
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try { Directory.Delete(_root, recursive: true); }
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catch { /* A leftover test folder does not turn a run red. */ }
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}
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[Fact]
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public async Task A_start_verifies_instead_of_trusting_its_own_state()
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{
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var dir = Path.Combine(_root, "Instance-Alpha");
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Directory.CreateDirectory(dir);
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await using var supervisor = new InstanceSupervisor(
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dir, _launcher, _channel, NullLogger.Instance,
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new SupervisionOptions(
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TimeSpan.FromSeconds(30), // deliberately sluggish: no pass in between
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TimeSpan.FromMilliseconds(600),
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3,
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TimeSpan.FromMilliseconds(300),
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TimeSpan.FromMilliseconds(300),
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TimeSpan.FromSeconds(2)));
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(await supervisor.StartAsync()).ShouldBeTrue();
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supervisor.Condition.ShouldBe(InstanceCondition.Running);
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// The instance breaks away. Supervision has not noticed yet - the next
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// pass would only come in thirty seconds.
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_launcher.Last!.Exit(137);
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supervisor.Condition.ShouldBe(InstanceCondition.Running, "Noch nichts bemerkt.");
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(await supervisor.StartAsync()).ShouldBeTrue();
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_launcher.Starts.ShouldBe(2, "Es wurde wirklich gestartet, nicht nur zugestimmt.");
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supervisor.Condition.ShouldBe(InstanceCondition.Running);
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}
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}
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